Hello again! We’re continuing my Dark Sun talk by taking a look at the other side of the Undead forces, the elite undead. Dark Sun has some real powerhouses among their undead stock, but the most iconic of them are the Raziel, the elite troopers of the organization.
The first Raziel to hit the scene was the prototype for the line, the Raziel Archtypum. Unlike the Type 005 and 009, the Archtypum costs as much as any unique character. With a base cost of 45, you aren’t going to be swarming too much with these bad boys. Like the other undead they are non-unique, so you can field multiple copies of the same one. (Just how many people did they take apart to make all these things?)
The Arctypum’s base stats are fairly decent to begin with. Boasting a base attack stat line of 5/6 with an ability that brings it’s damage up to 8 on a critical, the Archtypum is certainly the hardest hitting unit we’ve looked at so far. Furthermore, a base armor of 4 puts the Archtypum on par with Empire characters. It does suffer from a low def of 8, a slow speed of 6/10, and 2/4 AP regen, but these stats can all be mitigated with in-organization buffs and upgrades on the Archtypum itself.
It’s special abilities aren’t anything super special, but combined with it’s solid stat line and upgrades they become something fierce. Influence 2 and Uncontrolable 9+ makes these a bit harder to keep in line than the Type 005′s, so be sure to parse out your influence when you build your list.
Dead Eyes is a useful ability that gives Black Sun players much needed tech to contest against prowler heavy lists. It’s not as sure as a powerful seeker like Janiel, but it will certainly give you better odds.
Finishing Claw is a cheap attack that suffers -3 damage and can only be used following a basic attack or charge. It’s basically there just to give your target that little extra push into the grave.
Finally Sweep is a multi-target attack that gets +2 damage. On a critical hit, this can be devastating thanks to the Raxxor ability, but like most melee multi-target abilities, you aren’t likely to find your self using it from an advantaged position.
Raziel Archtypum can be upgraded with up to two upgrades, which can rocket it’s cost from 45 to a possible 60! All of the upgrades are strong and have their uses, so its possible to customize your Raziel to fill out whatever position you need it to in your army.
The first upgrade is a 5 point Dual Raxxors upgrade. This makes the Raziel’s Final Claw ability hit just as hard as its regular attacks (Including the bonus crit damage form Raxxor), allowing you to perform a full attack after charging or two attacks while still keeping an AP for dodging. Dual Raxxors is probably my favorite upgrade on the Archtypum because it makes the most use of its best stats.
The second upgrade is Indestructible, which grants the Archtypum +10 LP, +1 Armor, and Damage Resistance. This can be useful if you are playing the Ambush or Control scenario and you need something with more sustainability to body block for you, but the draw backs of Damage Resistance make it a harder sell for me than Dual Raxxors.
The third is Retractable finger claws. This gives the Raziel a fun little trick shot that reels in damaged enemies so that he can strike with finishing claw. Good to use in combination with Dual Raxxors. I’ll generally put this on at least one of my Raziel Archtypum just to give myself more board control options.
The final upgrade it the powerful 10 pointer, Spectral Body. At the end of each maintenance phase you roll a die 10 for each Archtypum with this ability. On a result of 6+ the Raziel becomes intangible. I have mixed feelings on this ability. While it is undoubtedly powerful, I find that it always fails you when you really need it, and 10 points is a pretty substantial investment.
So let’s take a look at what we have so far…300 points: Promethea 40 Styx: 25 Type 005B: 30 Type 005A: 25 Type 010: 35
Raziel Archtypum with Dual Raxxors and Retractable Finger Claws: 55
That puts us at 210. But we’ve yet to choose a leader! Both Clover and Lynn Steiner are excellent leaders who have plenty to offer to this list. But because I’m a sucker for huge things I’m going to go with the optional leader: The Massive Raziel NK-X Crossraiker!
Next time we’ll dig into the myriad options available for this behemoth.