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80069 Posts in 5730 Topics- by 8215 Members - Latest Member: drop4isidro

May 25, 2013, 03:51:06 PM
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1  Anima - Tactics / News / Pictures of the painted Lilith and Female Empire Agent are now up on: July 26, 2011, 01:37:09 PM
Lilith and Female Empire Agent have been updated with pictures of their models painted.
http://ow.ly/5NX44
http://ow.ly/5NX9i  
2  Anima - Tactics / News / More new releases have shipped! on: June 29, 2011, 11:57:46 AM
Lilith and the Female Empire Agent have shipped to distribution.

http://ow.ly/5teza
3  Anima - Tactics / Dark Faction / Re: Fear the real Power of Shadows on: June 22, 2011, 11:32:27 AM
To my understanding the term special ability is some times used in the Anima texts as a general reference to any ability. This is, of course, at odds with what is said about special vs innate abilities on page 11 of the rulebook. Since the types are very clearly defined on page 11 the way Aizen's ability functions is seems fairly clear to me. It makes little sense to say here is the definition in black and white except they are all basically of both types even though that is contradictory to their most cut and dried basic definitions.

Since Anima isn't developed in English it is pretty much impossible for it to function at the level of precision as any game that is developed in English in that language. The Spanish takes precedence. All English translations are run by the developers, but there tends to be some amount of confusion inherent in any undertaking of this kind. I think we have all experienced how different two people's interpretation of writing in their native language can be. When you add in translation and editing then the situation gets really complicated.

At the end of the day it somewhat comes down to what you and your opponent think is fair and can agree on.
4  Anima - Tactics / News / New releases shipped, and card spoilers on: May 27, 2011, 12:29:25 PM
Anima Tactics new releases have shipped, and new card spoilers are up. http://cipher-studios.com/2011/05/anima-new-releases-have-shipped/
5  Anima - Tactics / News / Lots of news, check it out! on: April 22, 2011, 10:38:21 PM
http://cipher-studios.com/2011/04/massive-cipher-web-store-update-is-live/
6  Anima - Tactics / News / Re: Anima Tactics and FFG separating on: April 22, 2011, 10:03:10 AM
The split was as clean as the announcement makes it sound. We have a had a great working relationship with FFG and are friends with many people that work there. We are working with them to make transition smooth for distributors and will remain in contact with them for possible future collaboration. FFG has been great to work with and we wish them nothing but good things in the future!
7  Anima - Official website / www.animarpg.com - Official Anima website / Re: IRC? on: February 28, 2011, 12:48:51 PM
IRC stands for Internet Relay Chat. It's chat room software that is run on many servers across the internet. It predates yahoo etc ... and is flexible and powerful.
8  Anima - Tactics / News / Re: Card Spoilers! on: February 02, 2011, 06:25:28 PM
Its printed now. So that's how it's going to have to be until we reprint the card. Sorry.
9  Anima - Tactics / News / Card Spoilers! on: February 01, 2011, 03:54:02 PM
Are now up!

http://cipher-studios.com/2011/02/new-anima-card-spoilers/
10  Anima - Tactics / News / Re: CS Web Store Anima Update! on: January 27, 2011, 01:40:37 PM
Yes the female agent has the same stats and abilities as the male.
11  Anima - Tactics / News / CS Web Store Anima Update! on: January 27, 2011, 10:23:39 AM
Check it out ...

http://cipher-studios.com/store/
12  Anima - Tactics / News / Re: Red Chips on: December 27, 2010, 03:37:48 PM
We are out of them right now. We will probably get more. I just don't know when yet.
13  Anima - Tactics / News / Kagemaru and Covel cards spoiled! on: November 29, 2010, 03:59:20 PM
http://cipher-studios.com/2010/11/anima-spoiler-time/#more-961
14  Anima - Tactics / News / Spoiler Alert! on: October 12, 2010, 02:49:28 PM
http://cipher-studios.com/2010/10/spoiler-alert/
15  Anima - Tactics / Game Rules / Re: Clover's Everlasting on: September 28, 2010, 10:44:21 PM
Lets watch the tone here guys. I am sure we can have a spirited debate without biting on each other all over the place right? Game rules can be a slippery thing, they are more like a conversation than a court case or math problem.
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