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True Yuuki
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« Reply #30 on: November 17, 2008, 06:08:37 PM » |
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Nope; you use all of your body for martial arts attacks, so you can't combine them with a weapon, no matter if it's natural or unnatural, and this is true even for attached weapons such as artificial limbs of a technomagical nature (that would be handled as a natural weapon indeed). So, if you decide to make multiple attacks with a weapon, you'll make all of them with the same weapon; the only way of using martial arts in the mix is the additional attack of Tae Kwon Do, and the only way of using another weapon in the mix is the use of an additional weapon; you can't "change weapons" during an attack action (no matter how many additional attacks you get for that attack action; remember, using up to your maximum number of attacks due to high Attack skill counts as ONE action, regardless of the number of attacks) unless for mere descriptive flavor (with no game effects).
As a house rule solving of the situation, your GM may allow you to draw/use a weapon with the same (or higher) weapon speed than your weapon (but using the same initiative result) for one or more attacks, but with the penalty for drawing a weapon; this is a personal idea, not official rules (you have those above).
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-Spartans don't die, they just go to Hell to regroup.
Unknown (possibly Master Chief)
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Lythias
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« Reply #31 on: November 17, 2008, 06:33:58 PM » |
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So lemme see if I have this right... You can have up the number of Actions indicated on table 37 (pg79), only one of which may be an Attack action unless you are capable of additional attacks due to a high Attack score. If you ARE capable of such by having an Attack score of 100 or more, then you'd make your Attacks (using a number of your available Actions for the Combat Turn equal to the number of Attacks), with your Attack Ability reduced by -25 per additional Attack. All Attacks made during a single Combat Turn must be made with the same weapon if they are gained through the Additional Attack option (1 Additional Attack per 100 in your Attack score). Does that sound right? Another question (man I have a lot of those today  ): whilst Unarmed, can you utilise the "Attacks with Additional Weapons" option? In this case, both of your hands are your 'weapons', and I believe that the Ambidexterity Advantage would apply.
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True Yuuki
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« Reply #32 on: November 17, 2008, 06:56:57 PM » |
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So lemme see if I have this right...
You can have up the number of Actions indicated on table 37 (pg79), only one of which may be an Attack action unless you are capable of additional attacks due to a high Attack score.
Yes and no; you're right in everything except that all your attacks during a particular combat round (no matter their source: a high enough Attack skill, an additional weapon, a martial art like Tae-Kwon-Do...) are considered ONE action, both for the limit on number of actions on table 37 AND penalties to actions other than attacking; also, let me add that if you try another action before or during your attacks (like moving) you'll get the multiple action penalty on your attacks, as well as the penalties corresponding to multiple attacks. If you ARE capable of such by having an Attack score of 100 or more, then you'd make your Attacks (using a number of your available Actions for the Combat Turn equal to the number of Attacks), with your Attack Ability reduced by -25 per additional Attack.
Yes, except for the bolded text, as explained above. All Attacks made during a single Combat Turn must be made with the same weapon if they are gained through the Additional Attack option (1 Additional Attack per 100 in your Attack score).
Yes. Another question (man I have a lot of those today  ): whilst Unarmed, can you utilise the "Attacks with Additional Weapons" option? In this case, both of your hands are your 'weapons', and I believe that the Ambidexterity Advantage would apply. No, you can't; you can use the additional attacks due to a high enough Attack skill (one per every 100 points of final Attack skill, with a -25 per additional attack) but attacking unarmed is considered as using all of your body in the attack (arms, legs, fist, feet, head... Even teeth, depending on your style) so you can't employ additional weapons or employ one of your limbs as an "additional weapon", ever. Nevertheless, you can employ additional attacks bestowed by a Martial Art special ability (such as Tae Kwon Do) unless otherwise stated in the Martial Art description.
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-Spartans don't die, they just go to Hell to regroup.
Unknown (possibly Master Chief)
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Moklo
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« Reply #33 on: November 17, 2008, 07:06:36 PM » |
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I think some confusion in this matter comes from the tae kwon do description. Saying that it grants you an additionnal attack with your legs can make people guess that if it's noticed, a normal unarmed attack wouldn't be performed by your legs at all, just your hanD. But that's wrong. It's just a visual effect description ! When attacking Unarmed, you already attack with your legs/feet and the rest of your body, as Yuuki said, but just, the extra attack from tae kwon do is performed ONLY by legs. That's probably why it gets -20 !!!
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French Anima's GM of somewhere, France.
NEVER FORGET TO READ THE BOOKS(at least) BEFORE ASKING. Or answering... eheh.
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Lythias
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« Reply #34 on: November 17, 2008, 07:22:04 PM » |
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Thanks for all that Yuuki!
So the end results are;
Attacks will only ever make up ONE of your Actions in the combat turn, no matter how many Attacks you make.
If you want to mix it up a bit with Martial Arts AND using a weapon, you NEED to take Tae Kwon Do, or be limited to purely descriptive fluff in your attack descriptions.
*Ducking low beneath your blow as it passes harmlessly over her head, you catch a flash of teeth as Renn smiles to herself before she darts within your guard, her twin jitte embedding; first one, then the other; in rapid succession into your chest. Her knuckles white around their grip, her heart-shaped face looking sadly up at you "sorry", as she backflip kicks you, the jitte withdrawing from your flesh, ribbons of blood following her crescent in the air.*
The kick doing nothing mechanically, but definitely adding to the flavour of both the attack, and the character.
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True Yuuki
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« Reply #35 on: November 17, 2008, 08:03:21 PM » |
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Thanks for all that Yuuki!
So the end results are;
Attacks will only ever make up ONE of your Actions in the combat turn, no matter how many Attacks you make.
If you want to mix it up a bit with Martial Arts AND using a weapon, you NEED to take Tae Kwon Do, or be limited to purely descriptive fluff in your attack descriptions.
*Ducking low beneath your blow as it passes harmlessly over her head, you catch a flash of teeth as Renn smiles to herself before she darts within your guard, her twin jitte embedding; first one, then the other; in rapid succession into your chest. Her knuckles white around their grip, her heart-shaped face looking sadly up at you "sorry", as she backflip kicks you, the jitte withdrawing from your flesh, ribbons of blood following her crescent in the air.*
The kick doing nothing mechanically, but definitely adding to the flavour of both the attack, and the character.
Yes, you got it right this time; by the way, what a gory description of a jitte attack... Ouch XDDDD. Ah, a little addenda: you can employ an additional weapon along with a natural weapon attack, using common sense (if you're attacking with your claws, you won't be able to wield a sword with one claw and attack with the other one), and you can also use the additional attack option if your Attack skill is high enough, with a natural weapon. This is useful for monsters only or for "people" like Ironhand (elite agent of Les Jaeger in my Anima game) who use natural weapons of a kind... But I thought you would like to know. I think some confusion in this matter comes from the tae kwon do description. Saying that it grants you an additionnal attack with your legs can make people guess that if it's noticed, a normal unarmed attack wouldn't be performed by your legs at all, just your hanD. But that's wrong. It's just a visual effect description ! When attacking Unarmed, you already attack with your legs/feet and the rest of your body, as Yuuki said, but just, the extra attack from tae kwon do is performed ONLY by legs. That's probably why it gets -20 !!!
Yes, you're right; about the -20 being so just because the attack is made with your legs, well maybe you're right too, but I think it's both descriptive flavor and rules balance. Anyway, your statements are correct ^_^
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« Last Edit: November 17, 2008, 08:09:29 PM by True Yuuki »
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-Spartans don't die, they just go to Hell to regroup.
Unknown (possibly Master Chief)
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Swordwraith
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« Reply #36 on: November 17, 2008, 08:55:06 PM » |
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*Ducking low beneath your blow as it passes harmlessly over her head, you catch a flash of teeth as Renn smiles to herself before she darts within your guard, her twin jitte embedding; first one, then the other; in rapid succession into your chest. Her knuckles white around their grip, her heart-shaped face looking sadly up at you "sorry", as she backflip kicks you, the jitte withdrawing from your flesh, ribbons of blood following her crescent in the air.*
The only problem here is you can't stab someone with a jitte  . They're blunt instruments. Its basically like hitting someone with a steel nightstick.
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我は空。 我は鋼。 我は刃。 我は一振りの剣に手、すべての罪を刈り取り、悪を滅する!
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True Yuuki
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« Reply #37 on: November 18, 2008, 09:28:41 AM » |
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*Ducking low beneath your blow as it passes harmlessly over her head, you catch a flash of teeth as Renn smiles to herself before she darts within your guard, her twin jitte embedding; first one, then the other; in rapid succession into your chest. Her knuckles white around their grip, her heart-shaped face looking sadly up at you "sorry", as she backflip kicks you, the jitte withdrawing from your flesh, ribbons of blood following her crescent in the air.*
The only problem here is you can't stab someone with a jitte  . They're blunt instruments. Its basically like hitting someone with a steel nightstick. Indeed, you can stab ANYONE with almost ANYTHING; the variable here is the strength you must put in the stab (which, in the case of a Jitte, would be enormous)... Anyway, that's not the matter: as long as you don't intend to change the TA to Piercing, leave this in the realm of descriptive flavor AND roll a good Style check, there is nothing against you describing your action that way ^_^ Of course, Swordwraith is right in that a Jitte is a blunt weapon... Indeed, more than a blunt weapon, it is a disarming weapon useful for just that (but we all know that if it has mass, we can use it as a club XD; which is the base for a Jitte doing damage like it does). I just point at the fact we were speaking about description, not rules, so it is possible to "bend it" through the use of Style (the main use of that skill).
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-Spartans don't die, they just go to Hell to regroup.
Unknown (possibly Master Chief)
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Swordwraith
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« Reply #38 on: November 18, 2008, 11:09:44 AM » |
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*Ducking low beneath your blow as it passes harmlessly over her head, you catch a flash of teeth as Renn smiles to herself before she darts within your guard, her twin jitte embedding; first one, then the other; in rapid succession into your chest. Her knuckles white around their grip, her heart-shaped face looking sadly up at you "sorry", as she backflip kicks you, the jitte withdrawing from your flesh, ribbons of blood following her crescent in the air.*
The only problem here is you can't stab someone with a jitte  . They're blunt instruments. Its basically like hitting someone with a steel nightstick. Indeed, you can stab ANYONE with almost ANYTHING; the variable here is the strength you must put in the stab (which, in the case of a Jitte, would be enormous)... Anyway, that's not the matter: as long as you don't intend to change the TA to Piercing, leave this in the realm of descriptive flavor AND roll a good Style check, there is nothing against you describing your action that way ^_^ Of course, Swordwraith is right in that a Jitte is a blunt weapon... Indeed, more than a blunt weapon, it is a disarming weapon useful for just that (but we all know that if it has mass, we can use it as a club XD; which is the base for a Jitte doing damage like it does). I just point at the fact we were speaking about description, not rules, so it is possible to "bend it" through the use of Style (the main use of that skill). Not a bad point in favor of the style skill there, Yuuki.  Also, there is the fact you could still 'poke' someone with the blunt tip of a jitte with sufficient force to cause some nasty internal bruises or rupture something important. Again, you'd have to be pretty strong, but as Yuuki somewhat implied, we're talking about a game where people leap off buildings, and cut stone walls in half.
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我は空。 我は鋼。 我は刃。 我は一振りの剣に手、すべての罪を刈り取り、悪を滅する!
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True Yuuki
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« Reply #39 on: November 18, 2008, 11:46:34 AM » |
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*Ducking low beneath your blow as it passes harmlessly over her head, you catch a flash of teeth as Renn smiles to herself before she darts within your guard, her twin jitte embedding; first one, then the other; in rapid succession into your chest. Her knuckles white around their grip, her heart-shaped face looking sadly up at you "sorry", as she backflip kicks you, the jitte withdrawing from your flesh, ribbons of blood following her crescent in the air.*
The only problem here is you can't stab someone with a jitte  . They're blunt instruments. Its basically like hitting someone with a steel nightstick. Indeed, you can stab ANYONE with almost ANYTHING; the variable here is the strength you must put in the stab (which, in the case of a Jitte, would be enormous)... Anyway, that's not the matter: as long as you don't intend to change the TA to Piercing, leave this in the realm of descriptive flavor AND roll a good Style check, there is nothing against you describing your action that way ^_^ Of course, Swordwraith is right in that a Jitte is a blunt weapon... Indeed, more than a blunt weapon, it is a disarming weapon useful for just that (but we all know that if it has mass, we can use it as a club XD; which is the base for a Jitte doing damage like it does). I just point at the fact we were speaking about description, not rules, so it is possible to "bend it" through the use of Style (the main use of that skill). Not a bad point in favor of the style skill there, Yuuki.  Also, there is the fact you could still 'poke' someone with the blunt tip of a jitte with sufficient force to cause some nasty internal bruises or rupture something important. Again, you'd have to be pretty strong, but as Yuuki somewhat implied, we're talking about a game where people leap off buildings, and cut stone walls in half. Well, that's the use of Style, and after all, Anima characters can easily surpass the human limits, so no damage to reality at all :p --------------------------------- Off Topic (Full Fledged  ) Indeed, I have never found unrealistic a game where specific individuals can "go over the edge", since there are individuals who have done it throughtough history AND still nowadays there are such people... Just we don't hear someone speaking about them often; would be a trouble for the way society and politics manage themselves today... It's best for us all to believe everything's normal, even and enclosed in a comfortable realm of numbers and measures, so we all can pay complete obedience to our parents, teachers, bosses and leaders, in that strict order, without daring to think by ourselves, dream, and pursue those dreams; but that's an entirely different matter... :3 Nyahahahaha!
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-Spartans don't die, they just go to Hell to regroup.
Unknown (possibly Master Chief)
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