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particle_man
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« on: April 05, 2009, 09:24:59 PM » |
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Does one apply penalties for low strength to the damage one does? If one has str. 3, does one do no damage at all with unarmed attacks (assume no martial arts)? If one has str. 1 or 2, does one heal people (through doing negative damage) with unarmed attacks? 
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Jaxom Faux
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« Reply #1 on: April 05, 2009, 10:07:15 PM » |
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i think i remember somewhere in the book saying you can't have below a 4 as a character stat.
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All posts are said in a Jovial Joking banter unless i say otherwise.
Beware Keramane's E-Peen!
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particle_man
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« Reply #2 on: April 06, 2009, 08:03:06 AM » |
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Not according to method I of character generation, but I see no ban on stats lower than 4 on the other three methods of character generation.
Although that raises an interesting question with method 4 of character generation. If you roll 7d10 and get 7 rolls of 1, how do you distribute 7 points among 8 characteristics?
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Jaxom Faux
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« Reply #3 on: April 06, 2009, 10:58:27 AM » |
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as in a stat of 3 or lower was considered unplayable as a pc, not talking the character generation methods.
i don't have the book handy right now or i'd look it up.
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All posts are said in a Jovial Joking banter unless i say otherwise.
Beware Keramane's E-Peen!
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DamienWolfe
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« Reply #4 on: April 06, 2009, 08:04:13 PM » |
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I would have that unlucky person roll those seven die again or get someone else to roll for him.
There is not specifics about how low an atribute can go, but I generally go by these guidelines.
10 - peek of human preformance 5 - average human 3 - At three the being becomes sentient or self aware, below three they are unaware and follow basic instincs, think zombies and all they can do is feed. 1 - This character is almost impossible to keep alive, a 1 CON would be very hard to resist sickness, 1 STR would find it hard to build the strength to use your lungs, etc.
Personally as a DM I would not allow anyone to lower their stat to or below 3 unless they had a good reason. Even then I probably would not allow a stat below three.
Edit: I just noticed I completely ignored your original question. I believe that with an attack if you have a negative str bonus you would just not add the bonus at all. Base dmg of 30 with -5 STR is still Base of 30. I know for certain a negative base dmg would do no healing, I also don't think there is a minimum damage...Infact I am going to go grab my book and look for these rules
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« Last Edit: April 06, 2009, 08:07:13 PM by DamienWolfe »
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Itsame
Newbie

Posts: 16
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« Reply #5 on: April 09, 2009, 09:49:30 AM » |
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Although that raises an interesting question with method 4 of character generation. If you roll 7d10 and get 7 rolls of 1, how do you distribute 7 points among 8 characteristics?
I suspect somebody goofed up with this method since, on average, it also produces sub-average characters rather than hero-material. That is, the average on 7d10 is 37.5. Divided over 8 stats, that becomes about 4.7 in each stat. When 5 is supposedly average. I suspect it was supposed to be 7d10+10 or some such.
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DamienWolfe
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« Reply #6 on: April 09, 2009, 03:13:01 PM » |
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Mmmm I believe this method of rolling is specific to making very average humans. At least that is what I remember from reading that method.
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Ryuuken42
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« Reply #7 on: April 10, 2009, 10:13:56 AM » |
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Not according to method I of character generation, but I see no ban on stats lower than 4 on the other three methods of character generation.
Although that raises an interesting question with method 4 of character generation. If you roll 7d10 and get 7 rolls of 1, how do you distribute 7 points among 8 characteristics?
Method 4 can be adapted so you re-roll all ones and it should be a general rule to allow the pc's to roll a few sets of characteristics and then let them choose the one they want but considering that method four works similar to point buy to make a similar option available is to allow them to re-roll if they roll more than three ones but that's just my idea I mean Anima is meant to be adaptable so I just adapted it to make it work logically
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« Last Edit: April 10, 2009, 10:21:55 AM by Ryuuken42 »
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"You are guilty. You are responsible for your own downfall. Do you not see it? As lambs you faithfully follow the ideals of a destiny that does not belong to you. Blind and chained, you have forgotten what it even means to be human." - Rah Sith
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Ryuuken42
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« Reply #8 on: April 10, 2009, 10:18:44 AM » |
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Also you can have low strength, it just means that you won't be able to do melee or ranged combat and there is no minimum strength other than one but when calculating damage your strength modifier is added to your base damage before calculating final damage although if you have a one for strength and fight bare handed you won't give the enemy hp but you'll be useless in melee and ranged combat as previously stated
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« Last Edit: April 10, 2009, 10:23:42 AM by Ryuuken42 »
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"You are guilty. You are responsible for your own downfall. Do you not see it? As lambs you faithfully follow the ideals of a destiny that does not belong to you. Blind and chained, you have forgotten what it even means to be human." - Rah Sith
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Itsame
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« Reply #9 on: April 11, 2009, 06:00:32 AM » |
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To answer the original question, it would be a bit silly for somebody to be utterly unable to inflict damage with an attack so, though it's not in the rules, I'd probably set the minimum damage to 5 and perhaps, then, give them a penalty to their attack equal to the difference between their calculated minimum damage and 5. Mmmm I believe this method of rolling is specific to making very average humans. At least that is what I remember from reading that method.
Yet, it doesn't produce average humans. On average, it produces sub-average humans.
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Ryuuken42
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« Reply #10 on: April 11, 2009, 10:20:29 AM » |
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well for method 4 it says that its for making average humans because its almost improbable that you'll roll all ones and at least two of your rolls will be above five from what I've tested
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"You are guilty. You are responsible for your own downfall. Do you not see it? As lambs you faithfully follow the ideals of a destiny that does not belong to you. Blind and chained, you have forgotten what it even means to be human." - Rah Sith
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DamienWolfe
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« Reply #11 on: April 11, 2009, 11:50:04 AM » |
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To answer the original question, it would be a bit silly for somebody to be utterly unable to inflict damage with an attack so, though it's not in the rules, I'd probably set the minimum damage to 5 and perhaps, then, give them a penalty to their attack equal to the difference between their calculated minimum damage and 5. Mmmm I believe this method of rolling is specific to making very average humans. At least that is what I remember from reading that method.
Yet, it doesn't produce average humans. On average, it produces sub-average humans. On the contrary, you will notice not all humans have average strength, dexterity, smarts and good social skills. Usually people are lacking in at least one of these categories. My best example would be to think about D&D and the infamous "dump stat" everyone has something they are bad at. Also it is very possible for someone to not be able to do any damage in combat. One of my npc's for example, she is 13 years old and has a STR of 4. She is weak even for her age, with a STR of four she would not be able to swing a weapon very hard. If she were to punch someone it would be really easy to defend against and would not hurt very much. How many stories do you here about adults getting pummeled by weak children, or adults with muscle deficiencies?
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Ryuuken42
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« Reply #12 on: April 11, 2009, 01:41:34 PM » |
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You have a point but even so you can't have a zero in any stat so rerolling ones you get would still be effective
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"You are guilty. You are responsible for your own downfall. Do you not see it? As lambs you faithfully follow the ideals of a destiny that does not belong to you. Blind and chained, you have forgotten what it even means to be human." - Rah Sith
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DamienWolfe
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« Reply #13 on: April 11, 2009, 04:20:43 PM » |
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I would rule it on a case by case basis, roll the 7d10 and see how many points you get. If you truly did roll poorly and you end up with a sub-human stats, I would allow a reroll. Similar to D&D if the total modifier is not greater then the set one then you can reroll all your stats again.
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Ryuuken42
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« Reply #14 on: April 12, 2009, 10:29:18 AM » |
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I would rule it on a case by case basis, roll the 7d10 and see how many points you get. If you truly did roll poorly and you end up with a sub-human stats, I would allow a reroll. Similar to D&D if the total modifier is not greater then the set one then you can reroll all your stats again.
I agree that idea does seem plausible so its best to go with that ruling to prevent the creation of weaklings in your party
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"You are guilty. You are responsible for your own downfall. Do you not see it? As lambs you faithfully follow the ideals of a destiny that does not belong to you. Blind and chained, you have forgotten what it even means to be human." - Rah Sith
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