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79886 Posts in 5720 Topics- by 8196 Members - Latest Member: FiberceDief

May 20, 2013, 10:03:07 PM
The Official Anima ForumsAnima - TacticsTacticsWissenschaft Tactica
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Author Topic: Wissenschaft Tactica  (Read 16093 times)
Waddledoo812
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« Reply #225 on: October 22, 2010, 02:34:22 PM »

Anti-Armor galore? If you knew you were facing Zelot, I would take Kujaku over Hiro, but that is personal preference.

Could Zelot's list outlast yours? You do have a Legacy, but Zelot has 3 Gears, all at 35 LP. Then again, I suppose that was what your anti-Armor was for.
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Hiro
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« Reply #226 on: October 22, 2010, 03:12:52 PM »

The snipers will do crazy amounts of damage vs the Grims.
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Zelot 87
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« Reply #227 on: October 22, 2010, 06:53:49 PM »

Sure you could build a specific list to take on 3 Grims, but if you were in a tournament would you have that list.

I like to make lists that are so left field that it throws people off.  An example is Warmachine where I had Gorten, 4 Gunners and 2 Blaster back in MK I.  I won it too.
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Hiro
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« Reply #228 on: October 22, 2010, 06:59:12 PM »

I would take my Legacy/Sniper list to a tournament. Even versus a Romeo lead church team, if your careful with Legacy, you can win.
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Zeru
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« Reply #229 on: October 22, 2010, 10:15:43 PM »

Sure you could build a specific list to take on 3 Grims, but if you were in a tournament would you have that list.

I like to make lists that are so left field that it throws people off.  An example is Warmachine where I had Gorten, 4 Gunners and 2 Blaster back in MK I.  I won it too.

Yes, yes you would. The Team Hiro posted is honestly rather well balanced and devastating in many circumstances.
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Irishrover
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« Reply #230 on: January 04, 2011, 12:45:53 PM »


Hi all I am new to the game and I am trying to make a working force to take on Samuel and Azure Alliance. I am thinking this is a good speed team but I am still learning. I don’t know what to take for cards and advantage. I have had some luck with the process so that might be what I keep. I am thinking neokinesis magus and if I take Kujaku (who I love) serum from there I am not sure.  Though that only leaves me 10 points if I don’t take the advantage that gives you all the extra advantage cards and points. As for figures, I have all the Wissenschaft characters but the gears and the thief girl and a fair number of the wanders though not the Liberian.  Anyway any suggestions or what not I am open to any help. Also I have Vassal and the version 1.2.2 of the mod (newest?) but no one is ever on there is there a forum or something to set the fight up on?
Here is my first attempt at a combat group.
Cordelia Rosalind 45
XII 60
Rayne 45 +5 for assault team
Lorenzo 50
Celia 50
Kujaku Hime 50 Or Hiro 50
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Passente
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« Reply #231 on: January 04, 2011, 03:07:55 PM »

assault group+snipers+something(celia\goethia\sophia or second sniper) is pretty standard
In my opinion liberian is crucial- cordelia is much better with Sophia then alone and has a good chance of hitting even when their support dodges. As for the gears I always try to take one as that frees some points for advantages when you use process;
grimorium+Mausser+sophia is pretty good particulary against damage res, you could also try goethia+valeria as then you get 4 fighters with adv. deployment.
assault team
cordelia
sophia
Goethia
Is something you should try first to see what wiss is about.
As for advantage -for assault team usually weapons(supernatural\piercing or even ulti) usually either clock for rayne and often orb of power for lorenzo(better works with any weapon imho)
snipers Ive usully seen with either clock or nue or nullum usec
celia is good with rapheal's gift particulary when used for tanking
hiro weapon\clock or nephiros
 
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Irishrover
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« Reply #232 on: January 04, 2011, 04:20:38 PM »

I don't currently own any Gears or sophia I was hoping to use what I have since buying more stuff is not in the stars right now.
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Ape2020
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« Reply #233 on: January 04, 2011, 06:30:36 PM »

I don't currently own any Gears or sophia I was hoping to use what I have since buying more stuff is not in the stars right now.


So the question I have is what units do you have?  If all you got is what you listed above then I would go with Hiro with slightly better overall stats and all that throw.  Another question is what Advantage cards do you have?  If you have Combine Combat then plunk one on Hire and have him come in Throwing any enemy unit engage with a friendly unit (especially Ryane  Wink ).  Also give him Piercing Weapons if you need a tank buster.

-ape2020
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Irishrover
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« Reply #234 on: January 04, 2011, 06:46:49 PM »

I own all the Wissenschaft lads and lass but the thief and the gears
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Ape2020
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« Reply #235 on: January 04, 2011, 09:53:30 PM »

I own all the Wissenschaft lads and lass but the thief and the gears

Well then your first group is fine but here is an alternative:

XII 60 (Nullum Lusec)
Rayne 45 (Armor Piercing)
Lorenzo 50 (Orb of Power)
Celia 50
Feng Yi 40 (Combine Combat)
Hiro 50

Plot Assault Team
Plot Tactics

Super fast group, that uses Rayne, Lorenzo, and/or Celia to soften up the target.  Then XII or Feng Yi to finish off.  If they can't or others join in, you can use Hiro or Lorenzo to toss them out.  This group would actually do good if you had multiple copies of Combine Combat since they are so fast they can surround units rather easily.  Use Org Adv The Process to protect and heal your guys. 

-ape2020
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Irishrover
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« Reply #236 on: January 06, 2011, 11:37:30 AM »

Thanks Ape, I will try that.
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Auroth
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« Reply #237 on: January 06, 2011, 11:09:42 PM »

Another list I've found to be rather interesting and powerful would be:

XII
Rayne
Lorenzo
Celia
Alessa
Cordelia

Feel free to play around with advantage cards, but be sure to include Assault Group

Essentially the this list is nearly the same as the above, but instead replace Hiro and Feng Yi with two range attackers, Cordelia and Feng Yi. Transforms the list from an Alpha-strike style to more of a soften up and then finish them off list. Was used to great effect against me actually.
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Irishrover
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« Reply #238 on: January 07, 2011, 07:42:19 AM »

I mostly play against Azur Alliance and Samael and I find they tend to put me down pretty hard. I am also looking for suggestion on how to stop beating me about the head and neck, they tend to have everything thing they need to hurt me pretty good. I still need to get use to this neat fast shooty army. 
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Auroth
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« Reply #239 on: January 07, 2011, 09:50:24 AM »

Alliance is rough due to the fact that you have to search them first before you can blow them up. I have no real idea how to mitigate this other than sending in someone who can hopefully survive getting stabbed by hidden dudez.

Samael is rough due to their all around nature. If you can get the charge off or snipe their support units, that should go a long way to making your match easier.
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