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79995 Posts in 5725 Topics- by 8209 Members - Latest Member: altoash08

May 23, 2013, 05:06:48 PM
The Official Anima ForumsAnima - TacticsOrganized Play -Demos, Tournaments and EncountersDark is the Fallen Sky - Campaign Complete (Final Report)
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Author Topic: Dark is the Fallen Sky - Campaign Complete (Final Report)  (Read 6739 times)
Lockon
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« Reply #60 on: September 15, 2011, 11:11:45 AM »

Sorry to hear that, get well soon.
I realy enjoyed following your campaign, too.

Lockon
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Raith
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« Reply #61 on: September 26, 2011, 08:09:35 PM »

CAMPAIGN WEEKEND #16

THE END GAME

New Dates! October 8th and 9th

For all those who came in late...

There are some new dates for the final of this Campaign, October 8th and 9th are the new days, time and location remains the same!

- Raith
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« Reply #62 on: October 12, 2011, 06:47:25 AM »

CAMPAIGN UPDATE
CONCLUSION



After Action Report

*****

...cracks of light rippled over the surface of the pillar like lightning.  One moment everything had been as before as the blood soaked Abominations towered over the assembled Wissenscraft and Samael forces.  With a shudder the pillar shattered falling in half with a terrible moan as a blast of grave chilled air swept out to blanket the land.

Its taken a little more time than originally planned though not too many more weekends than I had thought for a conclusion to finally be reached in Dark is the Fallen Sky, and what a conclusion! Following a short game to get some final points we had three players all paused to make a run for the final mission of their separate tasks, Mecha (Wissenscraft), sen (Samael) and Jordan (Azur).  All of them had struggled with their missions, for Sen and Meha they felt the pain through their regular missions while Jordan scraped through his goals.  In the end while fighting off the other two Jordan claimed victory using a slightly modified scoring system to take into account Victory Points and the number of turns each team took in their final match.
 


For his efforts Jordan won a LE Khaine, a $50 Gift Voucher and his choice of an "As yet to be decided" Advantage Card.

*****

Match 1: 300 Levels (Jordn v Mecha)
Azur Alliance verses Wissenscraft
Special Battle: The Wake

Azur Forces: High Arbiter Aizen, Maximo Ligori, Les Jaeger
Wissenscraft Forces: Assault Team, Hiro, Khaine D'Lacreu, Cordellia Rosalind

The Azur forces proceeded straight forward, their mission, to take a specific enemy amungst their opponents.  Wissenscraft headed up onto a short ruined wall to take firing positions.  Ligori and Kyler moved out n front the big warrior hoping to draw fire and the assassin using his stealth to keep unseen.



Despite their efforts Wissenscraft broke through the heavy combatants of the Alliance and managed to sneak away to safety.

Azur Score: 135
Wissenscraft Score: Inspiration - Command Presence

Match 2: 300 Levels (Mecha v Jordan)
Special Battle: Neo-Abomination

Wissenscraft Forces: Assault Team, Hiro, Goethis (x/Mauser), Sophia Ilmora
Neo-Abomination: Aizen

The Pillar had crashed amid a series of sprawling ruins that forced the leader of Wissenscraft to break up his team into a pair of smaller forces.



While seeming like a good strategy their opponent was more than eager to close with the smaller groups and despite the thunderous attacks from Lorenzo and Hiro knocking the abomination about the field it proceeded to rip apart its opponents completely.



Abomination Score: Inspiration - Distraction

Match 3: 300 Levels (Sen v Jordan)
Special Battle: Neo-Abomination

Samael Forces: Fallen Angel Dinah, Janiel, Momiji, Konosuke, Dark Cheshire, Nahimana
Neo-Abomination: Aizen

In some form of strange synchronicity the Black Pillar soon spat out the same Abomination to face its enemies in another battle.  The change in terrain and a more coordinated assault by the agents of Samael keep the Abomination back and forced it to constantly fall away from conflict and use its dark powers to cloak its form and even adopt the powers of those previously slain.



After a final assault by the Abomination, Samael was finally able to bring its heavy hitters to bare and scrape in a victory for their forces.



Samael Score: Special Result (Victory after 9 turns)

Match 4: 300 Levels (Jordan v Mecha)
Azur Alliance verses Wissenscraft
Special Battle: Unholy Atmosphere

Azur Forces: High Arbiter Aizen, Les Jaeger, Maximo Ligori
Wissenscraft Forces: Assault Team, Hiro, Sophia Ilmora, Goethia (w/Mauser)

For what was sure to be the very last match and with Sunday afternoon quickly dying both teams pulled out all the stops employing all their accumulated Inspirations and any excess Exploration points.  Jordan marked in battle with 3x A Good Nights Sleep, 1x Acrobatics Training (for Maximo), Kirsten acting a Distraction for the Wissenscraft men while enacting her Draconic pact while Maximo used the reward Energy Break.

Having suffered a number of significant downs in the previous battle Mecha revived his men with Inspiration rewards and counted his blessings as the Beryl's Mikael and Uriel provided their Marks for his cause.



Dark clouds of energy sapped the life from the very air as the Alliance took to their field.  Their opponents battered from earlier confrontations rallied and called upon the hidden Beryl's for help but quickly found themselves at a disadvantage as Lorenzo succumbed to the unholy atmosphere and the doom emanating from the Pillar.



Under the cloak of clouds Aizen waded into the enemy and brought his talents to the fore crushing his opponents in short order, enough to secure the Pillar for the Alliance to study at their leisure and finally determine a way to either harness their corrupting power or to prevent them from falling into other hands.

Final Score: Azur Victory (after 6 turns)

*****

Each player in the campaign selects a force of 400 levels, while they do not have to fully their roster at the beginning of the campaign once a purchase is made it is fixed unless a reward from a match allows a change. These 400 levels allow for an additional 40points of Advantage Cards, 1 Leader class unit and 2 Organizational advantages. The following information is the various Teams so far participating in the Campaign.

The Teams:

Mecha – Wissenscraft

Character Pool: XII, Lorenzo, Rayne, Alessa Raincross, Goethia (Pilot: Mauser), Hiro, Sophia Ilmora, Khaine D’Lacreu
Organizational Advantages: The Process, Lost Loggia
Advantage Cards: Nullem Lusec, Ord of Power, Fate Clock, Greater Life Potion, Aura, Raphael’s Gift, After Image, Dragons Blood, Supernatural Traps, Supernatural Weapon.
Team Cards: Assault Team

Final Exploration Points: 3850
Exploration Rewards: Seek New Horizons (Used) x5, Mark of Mikael (Used) x2, Mark of Uriel (Used) x2
Influence Rewards: Discredit (Used)

Jordan – Azur Alliance

Character Pool: High Arbiter Aisen, Reinhold, The Colonel, Kyler, Kirsten, Claude Valmore, Cenette, Drake
Organizational Advantages: Shadow Lords, Organization
Advantage Cards: Dragons Blood, Tactical Advantage, Covert Operations, Nue, Piercing Weapon, Clock of Kronos
Team Cards: Les Jaeger

Final Exploration Points: 5060
Exploration Rewards: Mark of Gabriel (Used) x4, Seek New Horizons (Used) x5, Change of Orders (Used, Elhaim), Change of Orders (Used, Arkeid & Elhaim), Good Nights Sleep (Used) x3, Acrobatics Training (Used)
Influence Rewards: Command Presence (Used), Seals of the Dragon (Used), Energy Break (Used), Distraction (Used)

Fallecs – Wissenscraft (Team Swap)

Character Pool: XII, Lorenzo, Rayne, Valis, Allessa, Cordellia
Organizational Advantages: The Process, Lost Loggia
Advantage Cards: Orb of Power, Healing Potion, Supernatural Weapon, Combined Combat, Doom Clock
Team Cards: Assault Team

Final Exploration Points: 105

Isaac - Samael

Character Pool: Fallen Angel Dinah, Bael, Momiji, Nahimana, Shinigami Ayl, Konosuke, Janiel, Cheshire (5 points unspent)
Organizational Advantages: Mystic
Advantage Cards: Protective Shield, Supernatural Weapon, Control Bound, Combined Combat, Nephiros (15 points unspent)
Team Cards: None

Final Exploration Points: 2020
Rewards Bought: Seek New Horizons (Used) x2

Andrew - Empire

Character Pool: Daniella, Erika, Claire, Lilian (225 points unspent)
Organizational Advantages: Combat Mastery, Imperial Armour
Advantage Cards: 2x Supernatural Weapon, Gabriel’s Gift, Pool of Life, Mikael’s Tears
Team Cards: None

Final Exploration Points: 455
Influence Rewards: Exodus, Illusion of the Mirror

Sen - Samael

Character Pool: Cheshire, Momiji, Bael, Konosuke, Shinigami Ayl, Fallen Angel Ophiel, Nahimana, Janiel, Fire Demon (45 points unspent)
Organizational Advantages: Supernatural Mastery, Mystic
Advantage Cards: Dawn of the Dark, Life Potion, Aberration, Nephiros, Raphael’s Gift, Transfer Rod
Team Cards: None

Final Exploration Points: 4255
Exploration Rewards:  Seek New Horizons (Used) x3
Influence Rewards: Protection (Used), Beyond Reality, Curse (Used), Toll, (Used), Fascination, Prince of Thieves

Kyris - Empire

Character Pool: Samiel, Kronen, Daniella, Iosara (215 points unspent)
Organizational Advantages:Empresses Chosen, Critical Mastery
Advantage Cards: Life Potion, Logistics, Tactics (20 points unspent)
Team Cards: None

Final Exploration Points: 1210

Ayo - Church

Character Pool: Damien, Justina, Xavier, Marchosias, Saint Hazael, Church Agent (30), Church Agent (30), Alius (40), Alius (35) (0 points unspent)
Organizational Advantages: Divine Mediation, Unshakable Faith
Advantage Cards: Elemental Weapons, After Image, Energy Orb, Power Source (0 points unspent)
Team Cards: Damien and Justina

Final Exploration Points: 805
Exploration Rewards:  Seals of the Dragon
Influence Rewards: Change of Orders

*****

Finally, while not related to the campaign during the afternoon on the second day I actually got to play a match.

Empire (Samiel, Odin, Cerberos Division, Grevier)
verses
Black Sun (Promethia, Styx, 3x Type 5, Raziel, Clover, Arkham)

It was an awesome little match while it lasted, I made an early mistake and didn't deploy Daniella with a clear enough line of sight so she had to run away from Clover, effectively skipping a turn of shooting, but she did manage to take down a Type 5 and the exploding fun began.  Samiel and Grevier jumped into the fight with Raziel, Arkhamm the remaining Type 5's and Clover.  Using power core kept Samiel alive for a little but the detonations from the Type 5's and Arkham's attacks did a lot of damage to everyone, except Odin who waded into the brawl and Samiel died completely.  At the point the game was called the overwhelming melee skill of the Empire seemed to have the upper hand...



*****

For now the campaigning is over but soon their will be a new campaign beginning.  For those who have been keeping track of this thread thanks!  I know some of you are wanting to use the rules from this campaign, in the next couple of weeks I will be reviewing the rules with all the little clarifications, spelling corrections, oversights and odd and ends I've missed to represent a nice rounded out set for use by others, their wont be much of a change, though the Abomination will be getting its own set of stats!

For anyone in the Melbourne (Australia) area in the meantime, check out my Demo thread to see if anything is happening, this coming weekend I'm having a special little party for those who joined the campaign and anyone else who wants to come along.  Details will appear in the other thread.

Thanks for reading!

- Raith
« Last Edit: October 12, 2011, 07:19:48 AM by Raith » Logged

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« Reply #63 on: November 12, 2011, 04:12:29 PM »

Hi all,

Thought I should put in a quick update.

The new set of rules for DitFS is 99% complete, i'm just after a reference or two from the main book and then I need to make it pretty by putting it back into the pdf form.

Unfortunately I have neither my main rules or Acrobat software with me currently, though I'll try to fix one of those problems in the next week.

Also there will be one final update to this campaign to come, we played a themed match to round out the action for the winner.

- Raith
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« Reply #64 on: November 23, 2011, 06:29:26 PM »


Good Evening.

For all those who have been waiting here is the updated rules for Dark is the Fallen Sky.

This version 2 aims to streamline play by reducing a number of the tables while improving some of the scenarios and missions so they play more smoothly and are a bit more balanced.

The largest change to the rules is the inclusion of a specific Abomination and Neo-Abomination for groups to fight and destroy.

Anyways, to get the new rules please right-click here and select save as to download the PDF

An additional version of the rules might be released in the next month with some final clarifications though any additions should be minor corrections only.

- Raith
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