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80003 Posts in 5725 Topics- by 8209 Members - Latest Member: altoash08

May 23, 2013, 10:57:45 PM
The Official Anima ForumsAnima - Role Playing GameGame RulesRandom questions thread
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Lizbeth
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« Reply #45 on: May 02, 2012, 11:13:41 PM »

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3. if the shield is broken the technique must be reactivated.  same as a magic shield or psychic shield that breaks.  however, +20 to block continues to exist because the rules for maintaining techniques very explicitly say you can let some effects end and maintain the others.
But the maintainance cost is still paid for both shield and regeneration?
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Do the cumulative penalties for multiple defense kick in, now? Or do all the defenses taken with the shield simply "not count" towards the calculation for mutiple defense penalties?
I treat it as "not count". However I cannot justify (or refute) this by the rules, I just do this solely from game balance standpoint.
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Spirit_Crusher
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« Reply #46 on: May 03, 2012, 07:04:05 AM »

just 'cause we are on a roll, I have another question.
I seem to remember it's been addressed already by Anima Studio in the french forumites question thread, but I can't dig it up.

Levels gained via Chimera or similar spells are effective levels and not simple level adjustments. So Presence goes up. But what about class bonuses? Are normal class bonuses gained in this way? and what about Creation Points?
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Lia Valenth
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« Reply #47 on: May 03, 2012, 07:57:15 AM »

Levels gained via Chimera or similar spells are effective levels and not simple level adjustments. So Presence goes up. But what about class bonuses? Are normal class bonuses gained in this way? and what about Creation Points?

If you don't mind me piling on with this, what happens when Chimera is removed? Does the spell grant the XP needed to reach those levels and you lose that XP? if for example you are level 5 and gain +3 levels with Chimera making you "level 8", then get enough XP to "level" to level 7, are you level 10 [7+3]? Still level 8 [not having passed the Chimera advancement]? If your still level 8 and the spell is removed are you now level 7[just making you as you "should" be]? or still level 5[losing all the XP you gained while in Chimera]?
« Last Edit: May 03, 2012, 08:00:19 AM by Lia Valenth » Logged

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« Reply #48 on: May 03, 2012, 11:51:51 AM »

Liah, by pure logic, since Chimera levels are "true" levels I'd say when you cast the spell you "jump" immediately up to having the minimum experince required for that level and then level up normally from there.
I wouldn't bet my life on it though.
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VoidKnight
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« Reply #49 on: May 03, 2012, 01:12:50 PM »

I was always under the impression that Chimera levels and the like where used like a level modifier.
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Tarrant12
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« Reply #50 on: May 03, 2012, 01:18:29 PM »

Always thought chimera was true levels as well, especially since it discusses raising levels and not adjustments but that's just me. It effectively makes that person permently a being between worlds of whatever level they end up
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Lia Valenth
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« Reply #51 on: May 03, 2012, 03:03:42 PM »

That is one way to interpret it. If that is how it works than for the original question;
Levels gained via Chimera or similar spells are effective levels and not simple level adjustments. So Presence goes up. But what about class bonuses? Are normal class bonuses gained in this way? and what about Creation Points?
Class bonuses and the attribute levels from levelling would be given. This could also solve the problem of what happens when it is removed, if they gained 575 XP when cast they lose 575XP when removed. But that is not the only way to interpret it.
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Spirit_Crusher
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« Reply #52 on: May 03, 2012, 03:30:15 PM »

That is one way to interpret it. If that is how it works than for the original question;
Levels gained via Chimera or similar spells are effective levels and not simple level adjustments. So Presence goes up. But what about class bonuses? Are normal class bonuses gained in this way? and what about Creation Points?
Class bonuses and the attribute levels from levelling would be given. This could also solve the problem of what happens when it is removed, if they gained 575 XP when cast they lose 575XP when removed. But that is not the only way to interpret it.

Yah, that's the problem. We're in dire need of an Anima Studio here.
tarrant, there is one new spell in Arcana Exxet that does the same as Chimera but does not make you a being between worlds. Well, it's a bit weaker since you can just assign half of the DP you gain, the others are in the hands of the gm, and you can't take flaws. But with a paired creation spell to boost it, you can still get 240 DP in monster powers of choice, 240 given by the GM and go up 5 levels, without becoming suceptible to convocation.
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Lia Valenth
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« Reply #53 on: May 03, 2012, 04:16:31 PM »

But with a paired creation spell to boost it, you can still get 240 DP in monster powers of choice, 240 given by the GM and go up 5 levels, without becoming suceptible to convocation.

I believe you are talking about the spell Chaotic mutation (Chaos Sub-path level 74), but it does turn you into a Being Between Worlds with Gnosis 25. The advantage of it is that at its highest level it gives 30 Gnosis instead of 25, while Chimera always gives 25. The weakness is unlike Chimera you cannot pass as anything like human afterwards, and the GM spending half your points. Unless your thinking of a different spell?
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Lizbeth
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« Reply #54 on: May 03, 2012, 11:08:00 PM »

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The weakness is unlike Chimera you cannot pass as anything like human afterwards,
I always supposed that Chimera actually changes the appearance. Judging by its name and the game balance point.
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« Reply #55 on: May 04, 2012, 06:28:21 AM »

The way LA works in anima is slightly different than DnD. What it does is it pushes the amount of XP needed to gain a level by one degree. Meaning going from level 1 to level 2 would require +125 instead of +100. So a normal character who just attained level 5 would have 550 xp (1-2 0+100, 2-3 100+125, 3-4 225+150, 4-5 375+175) while a LA +1 character would need to be at 650. (1-2 0+125, 2-3 125+150, 3-4 275+175, 4-5 450+200) so your LA +1 character would be level 4 instead of 5 if all start at 550 xp
I wish to have this confirmed I was reading this post and going by the right up alone I might agree but the example on page 255 under level modifiers says that you are incorrect no?
« Last Edit: May 04, 2012, 06:31:16 AM by kplate » Logged
Lia Valenth
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« Reply #56 on: May 04, 2012, 06:51:03 AM »

I always supposed that Chimera actually changes the appearance. Judging by its name and the game balance point.

That is understandable, but the spell Chimera does not mention it, while the spell Chaotic Mutation (or at least my translation of it), which is a more volatile spell but otherwise about the same as Chimera, states directly, "Generally, the powers this causes always leave visible physical changes." and even that spell states, "Generally" which means at the very least some Chaotic Mutations have looked human.

Therefore Chimera, being a more controlled version, can logically make you look like a Maiden of Light or some other such creature (which, aside from the wings look completely human). This would mean, of course, that certain Monster Powers are off limits if you want to look passable for human, but you would normally look human. If someone looks closely at you, I would say that you would have unnatural features (wrong eyes, skin shade off slightly, etc). Of course, if you want to look like a monster you have that option.

On the other hand this is up for GM interpretation. I say it is fine to look mostly human, if in your game Chimera cannot make you look human, and that works for you and your players, whatever works.
« Last Edit: May 04, 2012, 06:53:07 AM by Lia Valenth » Logged

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« Reply #57 on: May 04, 2012, 07:42:49 AM »

But with a paired creation spell to boost it, you can still get 240 DP in monster powers of choice, 240 given by the GM and go up 5 levels, without becoming suceptible to convocation.

I believe you are talking about the spell Chaotic mutation (Chaos Sub-path level 74), but it does turn you into a Being Between Worlds with Gnosis 25. The advantage of it is that at its highest level it gives 30 Gnosis instead of 25, while Chimera always gives 25. The weakness is unlike Chimera you cannot pass as anything like human afterwards, and the GM spending half your points. Unless your thinking of a different spell?

No, it does NOT turn you in a Between Worlds. It's one of the 4 or 5 most powerful spells of the game.
I've got the spanish version, and the wording is:
"consigue D addicionales para obtener  poderes de monstruo COMO SI FUERA un ser entre mundos". The difference in wording between this spell and all the other power-giving ones is subtle but fundamental.
Maybe the english version is translated wrong, I've never read it.
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Lia Valenth
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« Reply #58 on: May 04, 2012, 08:01:16 AM »

No, it does NOT turn you in a Between Worlds. It's one of the 4 or 5 most powerful spells of the game.

Two things,
1) I do not read Spanish so I rely on fan-translations until I get the Arcanna Exxet which will not be out in English for the next few months. If you are correct that is awesome, and I have no reason to disagree. So, that will be awesome, but that leads me to 2,
2) Does that mean you can use Chaotic Mutation and Chimera on the same person?
« Last Edit: May 04, 2012, 08:02:59 AM by Lia Valenth » Logged

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« Reply #59 on: May 04, 2012, 10:21:30 AM »

I looked at the fan translated version I have and it says

"The target of this spell suffers serious mutations in thier body, altering both their physiognomy and their capabilities. Using Chaotic Mutation, the sorcerer or the target get additional DP to get monster powers like a Being Between Worlds with Gnosis 25. However, you can only spend half the DP voluntarily, while the other half will be randomly determined by the GM. Generally, the powers this causes always leave visible physical changes. The DP increases the level of the character, and a character can only be affected by this spell once."

The phrasing "the sorcerer or the target get additional DP to get monster powers like a Being Between Worlds with Gnosis 25" to me makes it seem like they aren't transformed into a between worlds being.  That sentence also implies that it can't be used to gain essential abilities as spells like Chimera say you get both monster powers and essential abilities. It also doesn't set your Gnosis to 25(or 30 in arcane case) it would just let you choose powers as if you were that Gnosis.  So with the arcane version you could take physical AT 9 but you don't get the extended perception ability listed on page 277 for Gnosis 30

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2) Does that mean you can use Chaotic Mutation and Chimera on the same person?

I would say it can be cast on the same person.  Since Chaotic Mutation doesn't make you a between worlds being, and there is nothing in its spell description limiting it to natural beings.  So whether you cast it first or second shouldn't matter either.
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