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May 24, 2013, 11:15:19 AM
The Official Anima ForumsAnima - TacticsGame RulesParalized models and arbitrar orders
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Siege
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« on: June 14, 2012, 09:15:41 AM »

Had a question come up in a game a few days ago. Paralized states that that character cannot make actions, and the 2009 errata states that this model cannot activate. so my question is can a model under the effect of paralize recieve an arbitrar order. IE maximo is paralized but arkied orders him to make a free hand to hand attack. Can Maximo attack, he is not activating and he is not preforming an action, instead he is recieveing an order. We ended up playing that he could be effected by orders, we decided it made sense for an anime style game to break paralisis for a leaders orders. Does anyone know the correct way to play this?
« Last Edit: June 14, 2012, 12:14:00 PM by Siege » Logged
Shiro_Kuro
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« Reply #1 on: June 14, 2012, 11:12:39 PM »

I don't know for sure, but I remember a case where it's been confirmed that a character who can't Dodge cannot be given a free Dodge. For example, Arkeid can't give a free Dodge to a Damage Resistant character, or to Lynn Steiner when Lynn's using Mirror Image.

By this logic, a Paralysed Unit that's not allowed to take any Actions cannot be given a free Action.

You can use Arbiter Orders to give free Attacks and Dodges to Units that have been Stunned by being thrown into scenery, though. They aren't forbidden from performing Actions, they have only lost their Activation.

Motum is an edge case, since it specifically says it isn't a Movement Action. I have no idea how this relates to Paralysis, or things like the target of an Ambush who can't use Movement Actions apart from Free Move and Walk.
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Siege
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« Reply #2 on: June 15, 2012, 08:05:51 AM »

You can use Arbiter Orders to give free Attacks and Dodges to Units that have been Stunned by being thrown into scenery, though. They aren't forbidden from performing Actions, they have only lost their Activation.

So in the 2009 errata they state the the model cannot activate, so paralasis became a loss of activation. From what i understand they are not actrivating just like in the case of stunned which means they can use the action given by the order?
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Ape2020
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« Reply #3 on: June 15, 2012, 12:05:06 PM »

You can use Arbiter Orders to give free Attacks and Dodges to Units that have been Stunned by being thrown into scenery, though. They aren't forbidden from performing Actions, they have only lost their Activation.

So in the 2009 errata they state the the model cannot activate, so paralysis became a loss of activation. From what i understand they are not activating just like in the case of stunned which means they can use the action given by the order?

No a stunned character loses activation but they can still perform reactive actions like dodge, intercept and reactive free movement.  A paralyzed character can activate but can perform any actions including free actions like Akeid's Praesidium or Opugnis since those are giving the paralyzed units free "actions".

Motum might be an exception to this since it not a movement action or even an action at all.  It would be akin to Morrigan using Hypnos on a paralyzed enemy unit, it works since its not a movement action performed by the target.  The same would apply to Dinah's Reality Fold, Tiamat's World of Wires, Lilith's Alraune, or Reinhold's Organic Pychokinesis.

-ape2020
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Siege
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« Reply #4 on: June 15, 2012, 12:18:33 PM »

[05/14/2009]A Paralyzed unit can't be activated (i.e, it cannot be used to 'do nothing' and skip a turn). If, during the turn, a non-activated unit loses Paralysis, it may be activated as normal.

well this is the errata. so it dosnt activate, which is whats causing confusion.
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Ape2020
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« Reply #5 on: June 15, 2012, 01:24:18 PM »

It really doesn't matter as a Paralyzed character can't take any actions, including "free" actions which is what Akeid's orders Praesidium (Dodge) or Opugnis (Attack) give.  Motem might be different in that it doesn't give the character an action since its clearly states it not a move action but an effect of the order.

As for your cited ruling well since there is no official errata I could be AS seeing activation as a free action.  But I can't be sure as the only thing we have that is remotely an errata is Hells FAQ and sometimes conflicting or lost in translations of AS postings.

-ape2020
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« Reply #6 on: June 15, 2012, 01:43:35 PM »

I got it from oracle, and also i am new to anima, so i didnt realize it wasn't an official errata. srry
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spacemonkey
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« Reply #7 on: June 15, 2012, 03:49:14 PM »

Ok, finally found the original post by Anima Studio here (and updated the link on the Oracle). While I can't remember if this response would place it before or after the full rule book's release, the context of AS's answer is meant as a clarification of how Paralyzed State affects a character's activation and not a change to how the Paralyzed State works.

As such, Ape2020 was wrong about a Paralyzed being able to activate but is correct that Paralyzed characters can't perform any action even those provided by Arbiter Orders. From the wording of Motum I see this Arbiter Order as the Arbiter acting on the target character (compare to the wording of Opugnis, Praesidium, or Terminus) and thus would be allowable on a Paralyzed character.
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