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80928 Posts in 5765 Topics- by 8308 Members - Latest Member: Lucky1Thr33

June 19, 2013, 05:39:53 PM
The Official Anima ForumsAnima - TacticsGame RulesTeam Cards
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AnimaJunkie
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« Reply #15 on: April 11, 2008, 04:34:58 PM »

Yuri Leader Skills are innate in him.
You don't need to pay for them; is just aditional powers that don't fin in his character cards.
For example, The Black Lion has an aditional Power Card called Pact with the Death that grant him without cost some interesting skills.

Thanks for throwing in the final word.  It's usually not all that complicated, is it?  The Black Lion of Abel sounds awesome.  I can't wait for the first Dark Empire character to be released.
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Zeru
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« Reply #16 on: April 11, 2008, 06:57:14 PM »

Juicy spoilers there AS, shame we can't use Yuri in a game under 300 points though.  Cry
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haraggan
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« Reply #17 on: April 13, 2008, 12:57:39 AM »

Are these rules posted or written anywhere? I like to have all the rules printed out to go with the game, if that's possible, for reference.

I'm a little bit worried about Team cards in general and Yuri in particular - they seem very highly powered for their cost. I'm kind of afraid Anima Tactics is starting to show signs of "Heroclix syndrome" - the new figures look far more powerful, for their cost, than the older ones.
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Cadfan
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« Reply #18 on: April 13, 2008, 06:53:53 AM »

Yuri is supposed to be more powerful than his point cost seems to indicate.  That's because he's worth more victory points if you kill him, and worth some victory points if you wound, but do not actually kill him outright.  Its basically a wager.
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Kagami, The Renegade
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« Reply #19 on: April 13, 2008, 07:39:30 AM »

Are these rules posted or written anywhere? I like to have all the rules printed out to go with the game, if that's possible, for reference.

The proble here is that if Yuri had come with his two cards and the usual advantage card, no one would have any doubt about the second card  being a part of him. But he only came with his second part, so people got confused.

I don't think there's any need of a rule to explain that some characters have more than one card in order to have the enough space to write all their abilities.

Quote from:
I'm a little bit worried about Team cards in general and Yuri in particular - they seem very highly powered for their cost. I'm kind of afraid Anima Tactics is starting to show signs of "Heroclix syndrome" - the new figures look far more powerful, for their cost, than the older ones.

Think about it twice. First, team cards are a way to award players for building a fluffy list. In order to acquire a team card you must add to your list all the characters that form the team, thus your list loses flexibility and becomes previsible. In order to make up for this loss team cards were created. Think about it, with all the character options currently available I doubt some team characters would be seen usually in lists if team cards didn't exist. So team cards are a great way to encourage players to keep their lists fluffy and playable.
About Yuri, Cadfan has pronounced  about him already and I agree. Yuri is a leader, this limits him as a choice because he can be played only at 300+ levels and it gives extra victory points to your adversary if he/she manages to injury or kill him. Given such disaventadges he hardly would be played if he was like a normal character. That's why he seems more powerful for his value cost.

Truth said, I think the Anima Tactics overcomes quite well with that given troubles. Team cards and leader design provide ellegant and interesting solutions to "not so evident at first sight" gameplay balance issues, thus showing that Anima Tactics is a well thought game sistem which keeps pretty balanced.

About new miniatures being far more poweful than older ones for their cost... I disagree. Proof is that despite the new characters, people keeps playing characters like Sophia, Faust, Dereck, Harod, Ayl, Chesire, Kronen. Even low cost characters like Lin Pao and Akio are still interesting choices for what they do.   
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Zeru
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« Reply #20 on: April 13, 2008, 10:02:01 AM »

I agree with the above poster, I don't believe new characters are stronger then the old ones.

Team Cards are very interesting, and quite potent, but they also narrow the focus of your Team by taking 2-3 specific characters in order to reap the benefits of the Team Card.

Yuri is quite impressive as well for his cost, but as others have stated, he has a giant bulls-eye on his forehead due to his Leader Status, and he can only be used in 300+ Point games, which makes the impact of his point effeciency much less to the other team.

The system is really impressive, and I hope the theme keeps up with future releases.  Cool
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gold_penguin
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« Reply #21 on: April 14, 2008, 12:17:54 AM »

one more point to agree with the 2 guys above

In terms of old v new characters, it's not that the new are more powerful, they just have more toys in general.  They look more powerful because they have lots of different powers etc to play with.  And that's to be expected with releases from any game.  You start out simple to let people get an idea how to play, then you increase the complexity.  But don't mistake complexity for power. 
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Wendigo
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« Reply #22 on: April 17, 2008, 04:49:51 AM »

If you want to use him in below 300 points, you could (as a houserule of course) agree with you opponent to leave out his leader skills. This will make him a bit more expansive realtive to his abilities then, though.

Generally I agree with the concept, that a leader always has his powers and am happy with the official ruling.
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