Category Archives: Anima

Samael Escalation

Hello everyone Trent here again, this time I will be taking my Samael list from 150 points to 600 points. For the 200 point list I kept my original list and added Bael to the mix. Bael is one of the best controllers in the game and with her Seal and Paralyze abilities, she can [...]

Tactical View Spotlight: Valentine

Today I’m going to take a close look at one of Cipher’s newest additions to the  Empire organization, Valentine. Valentine offers The Empire a crucial new option in the form of their second Prowler, and their first model with the Infiltration ability. Having been on the receiving end of an Infiltration heavy army while playing [...]

Hobbyist Tactics Part 8: Fire

In today’s installment we will be discussing how to paint fire. This is a fairly common element on a lot of miniatures, and one that can be a bit tricky. Fire is a fascinating element; fluid and almost lifelike, and incredibly destructive. I have spent countless hours over the span of my lifetime sitting at [...]

New Anima Tactics Models

The hits just keep on rolling! Here’s some new models now available in the online store and soon to be at a store near you! Lynn Steiner is the second daughter of the Steiner house, one of the two main Black Sun families. Raised in privilege to be a leader, pride prevents her from leaving [...]

Anima Tactics Box Sets Release!

Hey Cipher Fans! Today I’m happy to announce Cipher Studios new Anima Tactics Box Sets, coming to a store near you! We’ve made it easier than ever to get into Anima Tactics or to pick up a new Organization with box sets for each organization similar to the Black Sun and Wanderer’s boxes. Each set [...]

Wissenschaft Escalation

Hello! Trenton here again to provide you with another exciting installment of Escalating Hostilities. This time Around I am going to take my Wissenschaft army from the first article and expand it by 100 point increments up to a 600 point game. All of my lists are assuming that the scenario is just to smash [...]

Tactical View: Scenarios

Today I’d like to talk a little bit about scenario play. Many newer players have only played in Clash type games, where the only way to earn victory points is to defeat as many of your opponent’s characters as you can. Scenarios add a different dimension to your game play. In scenario play, it becomes [...]

Hobbyist Tactics Part 7: The Dead Shall Rise (continued)

I our last installment, we looked at painting pallid undead flesh. Today we’re going to continue with another technique I use for undead, painting exposed muscle. I tend to use a fairly low contrast color scheme; but as before, feel free to experiment with your own color choices to get a result you are happy [...]

Escalating Hostilities #1

Hi everyone! Three weeks ago we saw the end of Boot Camp: Anima Tactics. Now that those of you following those articles have put together your first Anima Tactics teams, it’s time we ramp things up! Starting today we have a new article for all of you new players. This time, we are focusing on [...]

Zen and the Art of List Building Pt. 2

Hello again! Last time we discussed models with abilities to help you get around problems that will cause one sided matches. Today we’ll continue that discussion as we approach two more issues from Sameal’s perspective. The first is Status Effects: