I'm sorry for not showing around for so long time. My MA degree took away every bit of my free time and make me almost a hermit. But well I passed it and try now "back to business" and my Free Agents duties.
Trying to embrace it again I realized my demo time are in pieces, so I need to make them again. (I still got my teams showing basics of the game, but since the book is available and organization bonuses are in common use the are not enough (good to explain basics, but they don't show any differences between organizations).
I'm hoping you will be able to help me create some 200lvl demo teams, that shows some unique ways of organization, like Church's inquisitors...
Idea is simple:
- 200lvl army,
- one organization bonus
- no advantage cards (except team cards)
I'm going to use:
- Nero/Xavier (can't decide with one use)
bonus: Exterminators (probably) or Divine Meditationpurpose of the team:
showing Church's inquisitors, great healing and support abilities and their's flying skills (advantage of flying units)Wissenschaft:
- Feng Yi
bonus: The Processidea:
multi-hits and chain attacks, great defense and attack ability (but not so great in dealing damage), being a bit like GitS guys Empire:
+ team: Cerberus Division
bonus: Imperial Armoridea:
lot of LP, lot of Armor, hitting not very often, but if dealing lot of damage...Azur Alliance:
(I have two ways here I would like to show: arbiter orders or Inflitration and hidden skills and by now I'm closer to the second option, so it will be:)
+ team: Lord of Abyss
showing army working in shadows, striking from place you wouldn't expect, assassination etc...Samael:
bonus: Supernatural Mastery
I've got a lot of problems here. I play Samael and I can't create any demo team. I know I want there Chesire and Bael, but I've got no what units use in the remaining 105lvl... maybe Genma and two small Alius (or one big and one Fire Demon or Eliham/Arihman), to show summoning... really have no idea...
I hope you can advise me something, criticize those idea and help improving them to make them more attractive to new players.