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Author Topic: Finally got the rulebook!  (Read 908 times)
Valander
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« on: March 01, 2010, 10:25:39 AM »

After my regular shop's distributor finally stopped jerking them around, I finally have my copy of the Anima Tactics rulebook!  Grin

Haven't had a chance to go through it all the way, but a quick thumb through leaves me thinking it looks pretty darn nice. Definitely think I can get a couple of my regular gaming buddies willing to try this out now that I can throw the book down and let them oogle the artwork (two of them are really into Anime, so that should grab them quickly).

Now, time to take a break in painting my other game's stuff and get the two starters painted. Smiley
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warlorddawg
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« Reply #1 on: March 01, 2010, 12:53:53 PM »

Its a dang good book! I'm about to roll into the Church fluff and character section.

I also need to go back through the rules section. Pick up on the things that have changed or been unclear from playing with the various starter rules.

 
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Valander
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« Reply #2 on: March 01, 2010, 01:25:57 PM »

Yeah, my "main" minis game is Warmachine, and I proudly will compare this book to Privateer's stuff. I've really been itching to push Anima Tactics more, and I think I'm going to have a lot more weight behind that now that I can show this book off.
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Sljee
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« Reply #3 on: March 02, 2010, 05:41:57 AM »

The book is what got our group interested in Anima in the first place.  We're Warmachine players, and I have to say that Anima offers a nice change in playstyle from Warmachine.  And, of course, the minis look sooooooo gooooood.
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Valander
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« Reply #4 on: March 02, 2010, 10:45:52 AM »

The book is what got our group interested in Anima in the first place.  We're Warmachine players, and I have to say that Anima offers a nice change in playstyle from Warmachine.  And, of course, the minis look sooooooo gooooood.

Funny, we're primarily Warmachine players, too. I've actually heard good reviews for the most part from other Warmachine people that have played AT, and I'm really wanting to push this game. I might even see if I can get a game store up here to start re-carrying the stuff (they used to, but never reordered), and maybe try for the Free Agent thing.
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Sljee
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« Reply #5 on: March 02, 2010, 12:07:05 PM »

The book is what got our group interested in Anima in the first place.  We're Warmachine players, and I have to say that Anima offers a nice change in playstyle from Warmachine.  And, of course, the minis look sooooooo gooooood.

Funny, we're primarily Warmachine players, too. I've actually heard good reviews for the most part from other Warmachine people that have played AT, and I'm really wanting to push this game. I might even see if I can get a game store up here to start re-carrying the stuff (they used to, but never reordered), and maybe try for the Free Agent thing.

It seems like there's something about Tactics that, at a basic level, really appeals to Warmachine/Hordes players.  I don't know if it's the combat system, turn system, or something else, but it definitely has the that "thing" that will make it a success.

The ironic thing is that I originally picked up the game just planning on playing it with a couple friends, but now our entire Warmachine/Hordes group wants to play. Grin  My LGS just started carrying Tactics last weekend, and right now I'm trying to get as many people to play as possible.
« Last Edit: March 02, 2010, 12:09:00 PM by Sljee » Logged

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Valander
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« Reply #6 on: March 02, 2010, 02:15:09 PM »

It seems like there's something about Tactics that, at a basic level, really appeals to Warmachine/Hordes players.  I don't know if it's the combat system, turn system, or something else, but it definitely has the that "thing" that will make it a success.

One of the guys in the forums for a podcast I listen to was comparing playing Anima Tactics to "it's like playing a small game with 3 or 4 warlocks with 4 Fury." I think it's the Action Point system being fairly reminiscent of Focus/Fury.

I've always liked AP systems for smaller scale, anyway. Now, if we could come up with some campaign rules for AT, I'd be a really happy camper... Wink
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Sljee
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« Reply #7 on: March 04, 2010, 04:56:47 AM »

I've always liked AP systems for smaller scale, anyway. Now, if we could come up with some campaign rules for AT, I'd be a really happy camper... Wink

I think if you look on the official Anima: Tactics site (the edgeent one) there are some homebrew rules for things like campaigns.  Of course, you can always make up some on your own which I think usually works out best.
« Last Edit: March 04, 2010, 06:34:57 AM by Sljee » Logged

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