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Author Topic: a couple of Q's  (Read 1790 times)
Phukmanyeman
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« Reply #15 on: March 06, 2012, 12:09:07 AM »

Quote from: varagon
Hmm. Sorry.  Missed that part on life drain. I was thinking it had both the damage and the affect in the weapon table.
[/quote

yeah, thats how the Immortal officer (Cheng, Chang?) has his on the table, hence my confusion (eg he has for example 4 + Life Drain 1). Does this mean he inflicts 4 pts of damage but only heals 1 point?
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RedRapier
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« Reply #16 on: March 06, 2012, 12:15:35 AM »

If a figure with Life Drain is killed, it does not come back to life via this ability
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« Reply #17 on: March 06, 2012, 12:16:49 AM »

as for Cheng's damage line, thats how I read it, but will get verification for this tomorrow
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Phukmanyeman
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« Reply #18 on: March 06, 2012, 12:23:24 AM »

thanks for your help, this game rocks btw, just gotta iron out some kinks so we are playing all the abilities correctly, hence the existence of this thread. Our campaign group links to this thread via our homepage so all our q's are answered in 1 place rather than getting them to search the whole forum. Your prompt answers make this possible.

Thanks again.
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« Reply #19 on: March 06, 2012, 01:33:59 AM »

Life Drain is a state like Stunned or Knocked Down. If a unit has a damage line that reads 4+ Life Drain 1, then an opposing unit would take 4 damage (basic damage) plus 1 point of Life Drain damage(the applied state). In the same way that a damage line of 8+ Knocked Down will cause 8 points of damage and the knocked down effect. That is how we have always interpreted the rule.
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« Reply #20 on: March 06, 2012, 06:04:22 AM »

Life Drain is a state like Stunned or Knocked Down. If a unit has a damage line that reads 4+ Life Drain 1, then an opposing unit would take 4 damage (basic damage) plus 1 point of Life Drain damage(the applied state). In the same way that a damage line of 8+ Knocked Down will cause 8 points of damage and the knocked down effect. That is how we have always interpreted the rule.

I think part of the confusion is that Foulques card only has -
Hits      Damage
1       Life Drain 2

Where as other models have -

Hits      Damage
4        4 + Life Drain 1

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Liancour
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« Reply #21 on: March 06, 2012, 07:11:48 AM »

Drain life X inflicts X damage on your opponent (and ignoring PR, always remember it) and your unit get back X life point. If your opponent have less than X LP left, you get back the LP left.
Drain life applied after damage are done which means :
- if your unit is killed, it can't get back any LP
- if your damage line state "4 + drain life 1", first apply damage, and if there's any LP left to you're opponent you can drain life (and therefore gain 1 LP).

Hope it makes it clear.
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varagon
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« Reply #22 on: March 06, 2012, 07:18:43 AM »

Life Drain is a state like Stunned or Knocked Down. If a unit has a damage line that reads 4+ Life Drain 1, then an opposing unit would take 4 damage (basic damage) plus 1 point of Life Drain damage(the applied state). In the same way that a damage line of 8+ Knocked Down will cause 8 points of damage and the knocked down effect. That is how we have always interpreted the rule.

I think part of the confusion is that Foulques card only has -
Hits      Damage
1       Life Drain 2

Where as other models have -

Hits      Damage
4        4 + Life Drain 1

Cheers

Right.  So we need to identify Life Drain (x) is a damaging affect.  If so, a model with the stat line listed above (hits: damage: 4+life drain 1) a model will take 5 points of damage or does it only take 4pts of damage.

Some confusion on the cards then.

From the rulebook, PG 73:
Life Drain X
Weapon Ability
Damage of this type ignores PR and Immunity
(other than Immunity to Life Drain). The unit that
causes this type of damage will recover a number
of LP equal to the number of LP that the unit suffering
this type of damage actually lost.  

This is DAMAGE.  So a model with Life Drain does damage even if the power table says Damage: 1 + Life Drain 3, you will do 4 damage, and 3 of it will come from Life Drain.

Hope that clarifies!

EDIT: New post above mine clarifies better as it posted as I was posting my post.
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« Reply #23 on: March 06, 2012, 12:02:28 PM »

I think part of the confusion is that Foulques card only has -
Hits      Damage
1       Life Drain 2

Well if it's confusing it really is quite simple. That should essentialy be read as

Hits      Damage
1       0 + Life Drain 2

Quite simple really. And vicious against armoured foes too (or if the wicked doctor surgeon villain needs some health quickly).
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varagon
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« Reply #24 on: March 06, 2012, 01:19:07 PM »

For me the confusion came from Life Drain being a damage or an affect from being damaged.  Since LD is a damage, it clarifies it simply.
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Phukmanyeman
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« Reply #25 on: March 06, 2012, 04:10:04 PM »

thanks guys. that clears it up. Just one more thing though. Say the opponent only has 3 wounds left. Your model hits him in CC with 4 + Life Drain 1. As the 4 damage kills the opponent before life drain kicks in does this mean that the model with life drain WILL NOT be able to regain any wounds as his opponent has died before he can leach any health?
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RedRapier
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« Reply #26 on: March 06, 2012, 05:28:35 PM »

that is correct
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Phukmanyeman
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« Reply #27 on: March 13, 2012, 04:10:52 PM »

Alright, here's one raised by our Saracen player re the Alchemist. When he uses his fire grenades (explosion(consumed (fire 3/2)) does he cause any initial damage to units under the template (as per the grenadier grenades) or is the damage only inflicted in the following upkeep phase(s) as per the rules for the consumed state? Last time he was used we played as per the second option above.

Can someone please clarify. Thanks in advance.
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« Reply #28 on: March 13, 2012, 04:20:22 PM »

No initial damage, just the consumed state, so it causes damage in the upkeep phase.
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Phukmanyeman
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« Reply #29 on: March 13, 2012, 04:45:35 PM »

thats what I thought. Thanks.
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