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Author Topic: Cursed and Man at arms  (Read 635 times)
mourelle
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« on: June 09, 2012, 04:54:13 PM »

A model affected by the Cursed state fighting an enemie who has the Man at arms skill must re roll the hits 2 times?

If that is the case wich reroll cames first, man at arms or cursed?
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RedRapier
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« Reply #1 on: June 09, 2012, 08:52:28 PM »

attackers ability reroll first, defenders ability reroll second
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mourelle
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« Reply #2 on: June 09, 2012, 09:16:18 PM »

attackers ability reroll first, defenders ability reroll second
Example:
A model under the Cursed 3/3 stat fighting Chan Lee (Man at arms 5).
The models has combat 6 so it rolls 1,2,4,5,6 scoring 3 hits (Chan Lee has def 4) so that model rerolls 1 die missing this attack.

So we have 3 hits wich must be rerolled, resulting in 2,5,6. The combats ends now (with 2 hits?) or we still must reroll the 5 and the 6 as cursed 3/3 + man at arms 5 is equal to 8 rerolls? 
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Liancour
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« Reply #3 on: June 11, 2012, 02:26:47 PM »

As your dice have already been affected by a negative reroll they won't be rolled one more time.

It's one positive reroll per dice, whatever is the effect, then one negative reroll per dice, whatever the effect.
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« Reply #4 on: June 11, 2012, 06:04:46 PM »

It's one positive reroll per dice, whatever is the effect, then one negative reroll per dice, whatever the effect.

Or to use an old gaming addage: You can't reroll a reroll.

And in this case, you can't be forced to reroll a reroll. The positive reroll is a different reroll to the negative one so they can both happen. Since one of those rerolls came from you, and one came from the oponent, then you can't opt to pick up the dice and roll them again and your oponent can't make you reroll if you still hit on his bad reroll Smiley.
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Alaster
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« Reply #5 on: June 12, 2012, 01:58:24 PM »

Okay. The answers give above are correct, but it is a bit tricky to understand.

In facts, there is only one "reroll" in the rules : the dices rolled again due to a CBT value > 5.
Once all your rerolls have been done you have your number of hits made.
Then you have some effects that force you to roll again some dices that occurs a v
Hit. As they roll a "hit dice" they are not what the rules calls "rerolls".

In the facts, Cursed X/Y works exactly like if the cursed unit gives Man at arm X to its opponent in close combat... so a cursed X unit that fight a man at arm Y unit Will only increase the level of man at arm from Y to Y + X... but again, a dice that scored a hit can only be rerolled once. So a cursed 3/3 again a man at arm 5 will have in facts no effects bigger than the man at arm 5 :-)


Understand ?

[EDIT] curse X increases the level of man at arm.
« Last Edit: June 13, 2012, 05:29:55 AM by Alaster » Logged

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mourelle
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« Reply #6 on: June 14, 2012, 08:59:52 PM »

Okay. The answers give above are correct, but it is a bit tricky to understand.

In facts, there is only one "reroll" in the rules : the dices rolled again due to a CBT value > 5.
Once all your rerolls have been done you have your number of hits made.
Then you have some effects that force you to roll again some dices that occurs a v
Hit. As they roll a "hit dice" they are not what the rules calls "rerolls".

In the facts, Cursed X/Y works exactly like if the cursed unit gives Man at arm X to its opponent in close combat... so a cursed X unit that fight a man at arm Y unit Will only increase the level of man at arm from Y to Y + X... but again, a dice that scored a hit can only be rerolled once. So a cursed 3/3 again a man at arm 5 will have in facts no effects bigger than the man at arm 5 :-)


Understand ?

[EDIT] curse X increases the level of man at arm.
Thanks!
But just to be sure let me ask using a example.
Enemy cursed 3/3 vs my model with man at arms 5.
The enemy scored 3 hits, he rerolls this hits resulting in (1,3,5) vs my defense wich is 3. so he scores 2 hits and its the end of our combat (Even if we potentially had 8 rerolls, cursed 3/3 + man at arms 5, and we just used 3 of them). Right?

Thanks
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Alaster
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« Reply #7 on: June 15, 2012, 12:57:23 AM »

Right  Cheesy
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